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Escape from Tarkov Wiki is a FANDOM Games Community. Either release a info sheet about the reticles, how they work and how much mil, a tarkov mil is/ how to rangefind without a rangefinder with the current mildot (& that weird 1p69)reticles. so each marking would be 0.4m, so I would have to aim 1.149m/(0.4m/marking) = 2.87 markings above my target. if we're calculating distances for 1 muzzle velocity and assuming bullet velocity does not change in flight, we can throw that in there as a constant, so time is just a function of distance, where time(s) = distance(m)/bullet velocity(m/s) and simplify In this video I go over what are the scopes that allow you to attach a red dot sight on top in Escape from Tarkov. Upload or insert images from URL. Your IP: The TAC30 is a classic in the Tarkov community, as it operates as one of the best price-to-performance scopes in the whole game. understand that the reticle can only measure 50MOA so the 100m increment is useless, when zoomed out, you should have your scope zeroed to 100m anyway. Choosing which of the Escape From Tarkov best sights to use can both define your playstyle and the general outcome of your raids. so at 200m . Help / Request a feature. Category:Reflex sights - The Official Escape from Tarkov Wiki (they end up being 136 and 138 cm values). target height = H = 1200mm in the image you will notice i was still able to estimate a slight offset of range due to size of reticle, in reality, the shot was 134M and the target should be 53.14 MOA Tall, Quick Reference Well then. altered reticle sizes (unmagnified and magnified dont change sizes as IRL), changed the reticle to a green one to more resemble HHS-1 Green version of this system, changed scope shadow properties, moved aim-camera closer to magnifier to give more sight picture; altered aiming camera, removed noise from the reticle; changed reticle to the one from 12.11 RMR; altered its size; darkened tube interior; changed reticle to a realistic green circle with 1 moa dot; changed reticle to 12.11 dot; added tint and specular to glass; changed reticle to the one from 12.11, left untouched otherwise; almost left untouched, retained pre 12.11 reticles; Vortex Razor AMG UH-1 holographic sight . F FN P90 Ring Sight reflex sight H Hensoldt RV red dot sight Holosun HS401G5 reflex sight L Leapers UTG reflex sight M Milkor M2A1 grenade launcher reflex sight O OKP-7 reflex sight OKP-7 reflex sight (Dovetail) S SR-2M KP-SR2 reflex sight T Trijicon SRS-02 reflex sight V Valday Krechet reflex sight Valday PK-120 (1P87) holographic sight If using M885 M995 Or M61 or 7.62x51 you can skip the bullet drop on ranges till 300+ meters. New comments cannot be posted and votes cannot be cast. *100M = 71.5 MOA*!*. Solution ? Hello.Leupold DeltaPoint Reflex Sight scope does not have a triangular aiming mark. Error +/- 3% How do mildots work in this game? : r/EscapefromTarkov - Reddit It's important that you purchase mounting hardware that matches the design of your scope. Reticle Reticle Reticle in use Sights (Functional Mods) Categories 300M = 75M. The first of the two worthwhile thermal scopes is the REAP-IR, which sports a 2.5x fixed magnification across white hot and black hot thermal modes. On GGRecon, smart voices & original ideas take centre stage. its been a real game changer for me. MIL Dot Formula Calculator - Ranging and Measuring made EASY . 1: Is this specific to just the Valday 1x/6/? [(MOA Marks) x 5] = X Video cassette with the Cyborg Killer movie, Key to the closed premises of the Health Resort, Secure Flash drive (Your car Needs a Service), Silicon Optoelectronic Integrated Circuits textbook, Do Not Sell or Share My Personal Information. with a small dot mark, added tint and yellow specular to glass; changed tube interior to be non glossy and totally dark, changed reticle to an alternative one that IRL Romeo 4 has to add diversity; added slight tint and orange specular to glass, added 12.11 dot mark but decreased its size; added 12.11 red dot mark, altered its size and brightness; changed the tube interior to be dark and non-glossy, added slight tint and specular to glass; retained pre 12.10 reticles, rest left untouched; slightly altered reticle changed brightness to be NVG compatible; changed size, brightness and color of reticle its green now for diversity and NVG compatible; thanks to 12.11 changes in scripting it became a more valuable sight now the unmagnified mode does not have the excessive zoom. Hensoldt scope being the first focal plane means as the scope zooms in it also zooms the reticle which means that the scope is alwasy at the same mill, When the VUDU is zoomed, each tick line is equal to 5 MOA, dont worry about MOA vs Mill but we will figure this out the conversion for moa and meters is going to be 87.3 I only use the elcan scope now. You pick up a 4x scope. (Equation I used for calculating irl reticles: m=(cm*10)/MIL ). Geff Hannigan's scope rework/overhaul and more! B) It seems that the devs using the following MOA-measurement-forumluar: H x 95,5 / MOA = R (H in inch and R in y), So knowing that 1MOA should be 1.047inch at 100 yards, optics over 10x magnification-level mostly use this at full magnification-level, [ when 1MOA eguals 1.047inch at full 24x magn. I believethe 7.62x51 and 7.62x54R fall in a range of 800-875m/s, and muzzle velocity should be affected by certain weapon parts, but I could just assume 800m/s and adjust on the fly. Now i finaly managed to do the math-work correct. I have a question for one of you calculated snipers. By continuing to browse this site, you are agreeing to our use of cookies. The sights in Escape From Tarkov are separated into five categories, and that is how we're going to split this list up too. The dovetail variant is one of the best close range options due to its clean sight picture and minimal reticle, whereas the standard picatinny mounted version is horrible to use with an overbearing reticule that makes any precision near impossible. Aazatgrabya This is a helper webapp to provide you with maps, ammunition information, hideout items, quest items and much more! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Furthermore, it has a less obtrusive reticule compared to the TAC30, favouring players who want to spray due to the circular outline. Shouldn't they be the same? All rights reserved. So if I'm zeroed to 200m, I need to aim 0.689-0.306 = 0.383 meters above the target. I have a question for one of you calculated snipers. bullet drop(m) = (distance(m)/800m/s)^2*4.9m/s^2 Then on top of this, we get the magnification of the optic. Developed in TsNIITochMash and based on the VSS Vintorez platform. Operating slightly outside of the overall conversation of the Escape From Tarkov best sights are the special purpose scopes, which have either night vision or thermal capabilities. IRL the production of triangle reticle DeltaPoint has ended, 2. "Escape from Tarkov". Military flash drive (MFD) is an item in Escape from Tarkov. On, say, the Valday, how do you adjust for the shot using the mils as markers beyond the zeroing range of the optic? By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Chernobyl_52 SFP reticle scale is shifted , FFP reticle scale is constant. You cannot paste images directly. Being able to be picked up for just a bit over 30,000, the TAC30 is an excellent choice if you're wanting a scope that does it all. If you're unsure what the best Escape From Tarkov ammo to load into your magazines is though, look no further than our guide for an in-depth breakdown of all the information. Unzoomed concerns I have no problems with metric system conversion. 150M = 47.6 MOA I dropped outta college but I still know how to work with simpler math/equations aka finding out the X. We examine the Vudu vs Valday scopes. Dont have an account yet? and our Contents 1 Description 2 Quests 3 Hideout 4 Location 5 Trading 6 Crafting 7 Trivia Description A military secure flash drive. *** First Focal Plane Scope*** Tarkov Visual Magnification Comparison Chart For Assault Scopes (And Two Relevant Rifle Scopes I Decided to Include Because I Like Them). Like the 130m headshots of PMCs. Tarkov Helper . changed database entries for VSS and VAL ironsights they are usable right now. 2. June 27, 2019 in General game forum, before we start understand that these results have come at many tedious hours of testing and trial and error, these findings can have +/- 5% error so do not take these calculations as the word of god, though it is close enough 250M = 28.6 MOA Valday Krechet reflex sight (Krechet) is a reflex sight in Escape from Tarkov . The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games, Finding out the range ? of bullet drop beyond my zero. "a First Focal Plane scope, also mils in reality the scope would have to be zoomed to 12x to do estimation " Distance to Target (Meters) = D, Example Size (cm) Size (MILs) x 10 = Range (m) Ranging - Alternate Formula . With a weapon like the RD-704, you can very easily spray with the 1x without too much visible recoil, and then use the 4x to make some more precise shots. I've been trying to get to sniper level 7 this patch. I dont get it why many people, mostly comming from US have problems with metric system convertion. Error +/- 2% Restore formatting, quick preview. i will be doing more testing and will be happy to take suggestions on different optics to test, so far these are my findings, until i have developer confirmation on the height of a scav model in in game statistics i can not do anything else with this i have yet to test the Burris Tac-30, Leupold Mark4, Nightforce ATACR, March Tactical, and i dont consider the pso, or the pu's to be worth effort of time. In the sight's description, it says the magnification is 4x - the same as on the other sight you used. FantasticMrFox, Do we know how tall the actual scav model is in game based on the distance calculation? I own one to the devs!!! (or maybe there is one and I'm a dumbass). Probably just a typo. Thanks for your help, guys! changed database entries for sniper scopes as zoom values are altered everywhere it was needed to change these entries to show changed values, f.e. - 1P78 Kashtan 2,8x - changed reticle to be a little bit smaller and added green glow for better visibility in various environments (IRL 1P78 reticle can glow green);- reworked reticles for better usability, visibility and realism: - Leupold HAMR; Version 1.2- AKI 3.0.0 compatibleHUGE THANKS TO Tuhjay for making it all work in AKI 3.0.0 for You guys. 200M = 35.75 MOA I don't know anything about ballistics, but as a calculation, I'd assume we could just calculate bullet drop by muzzle velocity and distance. The trouble here is that the scopes in this category range from bottom of the barrel to insanely overpowered, but this is largely defined by price and availability too. Learning Tarkov! While not as precise as the DeltaPoint, it can still perform above its measly price, to a point where you really can't go wrong. Assuming that the distance your shot traffeled is right and we will round this up to 135m. Kinda difficult to say what it is, but it's definitely not the same. 7150 / 52 = 137.5M Archived post. Escape From Tarkov - Ranging with Valday PS-320 - YouTube 2023 BATTLESTATE GAMES. EFT Scope and Red Dot Sight Overhaul by Geff Hannigan 3000 = H = Target Height We have some of the most popular in-hand and tested through years of competitive use. Login. Most modern rifle scopes come either pre-drilled and tapped for a scope base or with grooved sections for mounting attachments. 250M = 4.8 Millr Powered by Invision Community. Because it should be the same (4x = 4x), but it's not. so we will take 82in x 87.3 = 7150(r), Math Cloudflare Ray ID: 7de17461fd876934 below we will be explaining the adjustment for the first Millr from the center of the reticle going up and down at that range Zero. wiki page. Reticle Reticle Reticle in use Reticle in use with AN/PVS-14 Monocular The unofficial subreddit for the video game Escape From Tarkov developed by BattleState Games. Privacy Policy. FFP reticles change size as you adjust your magnification level. 250 = 12 Millr 250 = 2.4 Millr I worked backwards assuming that all the scopes were SFP and not set to their scaled magnification , and disregarded the height value as being static, choosing instead to assume that the mil/moa scales were correct and simply living with a changing variable for each optic as our "scav height" Valday PS-320 1/6x scope - price monitoring, charts, price history, fee, crafts, barters. Almost impossible in raid. 100M = 25M While some categories are generally better than others, they are very much suited to contrasting situations, making it rather tricky to directly compare them. Archived post. First of all. Military flash drive (MFD) is an item in Escape from Tarkov . Imade a 560m headshot on woods with the 3-10x scope on a DVL on the first shot, so my method of calculation can't be off by that much (1.75/1.2) You know what I'm talking about? They are a bit less suited to mid-range fights, but due to their small on-screen presence will be less affected by camera recoil. The zoom-factor is than in game 7,55 in game and not the expecte 6x as described in game (having FOV 65), failure correction: last H is 1,35m =53,16 inch. HUGE THANKS TO Tuhjay again for making it all work in AKI 3.1.1 for You guys, I got this error in the serverlog when I'm loading, [2022-08-22T07:27:54.484Z] info: [Client Request] /files/bundle/assets/content/items/mods/scopes/scope_all_aimpoint_micro_h1_high_mark[2022-08-22T07:27:54.484Z] error: [UNHANDLED][/files/bundle/assets/content/items/mods/scopes/scope_all_aimpoint_micro_h1_high_mark][2022-08-22T07:27:54.485Z] info: [object Object], [2022-08-22T07:27:56.223Z] info: [Client Request] /files/bundle/assets/content/items/mods/scopes/scope_base_trijicon_acog_ta01nsn_4x32_mark[2022-08-22T07:27:56.224Z] error: [UNHANDLED][/files/bundle/assets/content/items/mods/scopes/scope_base_trijicon_acog_ta01nsn_4x32_mark][2022-08-22T07:27:56.224Z] info: [object Object], EFT Scope and Red Dot Sight Overhaul by Geff Hannigan. This website is using a security service to protect itself from online attacks. . Otherwise, you would miscalculate the distance. probably again this was alot of info that i dumped quite quickly so yeah. 200m = 15 Millr 200 = 3 Millr Valday PS-320 1/6x scope - Escape from Tarkov Wiki 150M = 47.6 MOA HK USP Red Dot sight mount-2: 200 HK USP Tactical front sight: 200 HK USP Tactical rear sight: 200 VPO-101 "Vepr-Hunter" rear sight: 500 SVDS front sight: 500 SVDS rear sight: 600 RPK-16 rear sight base: 600 RPK-16 rear sight: 600 Mosin Rifle carbine rear sight: 600 Trijicon ACOG backup rear sight +1: 300 P226 Meprolight TRU-DOT Night front . Unless you don't care about hitting headshots, 995/m61/etc all need to be corrected at that distance in my experience, when sighted to 100m. A special data storage device that is not only encrypted, but also has increased mechanical security. TL;DR: The described magnification of the sight might not be the actual zoom you get. Quote IllegalSnow Member 588 Posted July 29, 2020 Hey there Fortiss, I have a couple questions. eikotehmouse Escape From Tarkov loot guide: How to loot and find key locations 2. Also, I did not do an exhaustive test of how a different game FOV settings would affect the relative zooms. Thanks for your help, guys! *** Second Focal Plane Scope *** . Further investigation is needed. The cream of the crop comes in the form of the Vudu, which most players would agree is the best standard scope in the entire game. Error +/- 1% If I was zeroed at 100m, shooting at a target 3 Millr tall (400m). Your link has been automatically embedded. And it starts to bother you. Anyway, I hope some of you found this helpful! Leupold Mark 4 HAMR 4x24mm DeltaPoint hybrid assault scope - corrected zoom level, rescaled reticle, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 6x magnification; Monstrum Compact prism scope 2x32 - corrected zoom level, moved aiming camera closer to the scope to enlarge sight picture; Primary Arms Compact prism scope 2.5x - corrected zoom level, rescaled reticle, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; Sig BRAVO4 4X30 Scope - corrected zoom level, rescaled reticle, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture, changed near plane value to eliminate front sight post; changed near plane value to eliminate front sight post in 4x magnification; Trijicon ACOG 3.5x35 scope - corrected zoom level, rescaled reticle, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 3,5x magnification; ADDED alternative reticle version red chevron reticle; Trijicon ACOG TA01NSN 4x32 scope black - corrected zoom level, changed reticle to a proper one and scaled it correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; ADDED alternative reticle version non illuminated version of the reticle; Trijicon ACOG TA01NSN 4x32 scope tan - corrected zoom level, changed reticle to a proper one and scaled it correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; ADDED alternative reticle version non illuminated version of the reticle; Valday PS-320 1x/6x Scope - corrected zoom level, moved aiming camera closer to the scope to enlarge sight picture, changed near plane value to eliminate front sight post in 6x magnification; Aimpoint Micro T-1 reflex sight added 12.11 red dot mark, changed tube interior to be non glossy and totally black, added tint and orange specular to glass; Belomo PK-06 reflex sight retained pre 12.11 reticles, added tint and red specular to glass as IRL it is now intentionally bad in a way that it has a strong tint as IRL but reticles are the same as pre 12.11; Burris FastFire 3 Reflex Sight changed red dot mark to be less blurry but retained its bigger MOA for diversity; Leupold DeltaPoint Reflex Sight ADDED 2 versions first with a standard triangle reticle but reworked it so that hits are landing at the top of triangle, not in the middle, second with a small dot mark, added tint and yellow specular to glass; Sig Sauer Romeo 4 reflex sight changed tube interior to be non glossy and totally dark, changed reticle to an alternative one that IRL Romeo 4 has to add diversity; Trijicon RMR added slight tint and orange specular to glass, added 12.11 dot mark but decreased its size; Aimpoint COMP M4 reflex sight added 12.11 red dot mark, altered its size and brightness; changed the tube interior to be dark and non-glossy, added slight tint and specular to glass; Cobra EKP-8-02 reflex sight retained pre 12.10 reticles, rest left untouched; Cobra EKP-8-18 reflex sight - retained pre 12.10 reticles, rest left untouched; Eotech 553 holographic sight slightly altered reticle changed brightness to be NVG compatible; Eotech EXPS3 holographic sight changed size, brightness and color of reticle its green now for diversity and NVG compatible; Eotech HHS-1 sight tan thanks to 12.11 changes in scripting it became a more valuable sight now the unmagnified mode does not have the excessive zoom; altered reticle sizes (unmagnified and magnified dont change sizes as IRL), decluttered the reticle, changed scope shadow properties, moved aim-camera closer to magnifier to give more sight picture; Eotech HHS-1 sight tan thanks to 12.11 changes in scripting it became a more valuable sight - now the unmagnified mode does not have the excessive zoom; altered reticle sizes (unmagnified and magnified dont change sizes as IRL), changed the reticle to a green one to more resemble HHS-1 Green version of this system, changed scope shadow properties, moved aim-camera closer to magnifier to give more sight picture; Eotech XPS3-0 holographic sight - slightly altered reticle changed brightness to be NVG compatible; Eotech XPS3-2 holographic sight - slightly altered reticle changed brightness to be NVG compatible; FN Ring sight reflex sight altered aiming camera, removed noise from the reticle; Holosun HS401G5 reflex sight changed reticle to the one from 12.11 RMR; altered its size; darkened tube interior; OKP-7 reflex sight changed reticle to a realistic green circle with 1 moa dot; OKP-7 reflex sight (Dovetail) left untouched; Trijicon SRS-02 reflex sight changed reticle to 12.11 dot; added tint and specular to glass; Valday Krechet reflex sight left untouched; Valday PK-120 (1P87) holographic sight changed reticle to the one from 12.11, left untouched otherwise; VOMZ Pilad P1X42 "WEAVER" reflex sight - almost left untouched, retained pre 12.11 reticles; Vortex Razor AMG UH-1 holographic sight decreased reticle size and its brightness to be NVG compatible; Walther MRS reflex sight altered 12.11 reticles these are less blurry with no noise and they dont wobble as much as they did earlier; Burris FullField TAC 30 1-4x24 riflescope altered aiming camera and zoom levels for real 1x and 4x, rescaled reticle; EOtech Vudu 1-6 riflescope altered aiming camera and zoom levels for real 1x and 6x; honestly SamSWAT did a MAG-NI-FI-CENT job with his VUDU mod, so I recommend it ADDED alternative reticle version based on a second IRL reticle offered for VUDU; Hensoldt FF 4-16x56 scope altered aiming camera to give more sight picture, changed zoom levels to represent 3x and about 11x magnification, reworked reticle basing on IRL FFP Hensoldt FF 4-16x reticle; KMZ 1P59 3-10x riflescope - changed zoom levels to represent 3x and about 9x magnification; KMZ 1P69 3-10x riflescope - changed zoom levels to represent 3x and about 9x magnification; Leupold Mark 4 LR 6.5-20x50 riflescope - altered aiming camera to give more sight picture, changed zoom levels to represent about 10x magnification, reworked reticle; NcSTAR ADO P4 Sniper 3-9x42 riflescope thanks to 12.11 changes it became a more valuable sight the top red dot does not have an excessive amount of zoom + BSG actually decreased the model size to a real life dimensions; altered aiming camera to give more sight picture, completely reworked reticle basing on real references; changed the size of the red dot on top and removed the noise texture on it; changed zoom to realistic levels; Nightforce ATACR 7-35x56 riflescope altered aiming camera to give more sight picture, changed zoom to 7x and 18x for diversity and to make it really a long range scope (in Tarkov terms :P) but not exaggerated like it was before; NPZ USP-1 4x scope - corrected zoom level, rescaled reticle, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; Optical scope March Tactical 3-24x42 FFP - altered aiming camera to give more sight picture, changed zoom levels to represent about 8x magnification (had to choose something between 3 and 24x as we have only one mode right now), reworked reticle; PU 3.5x riflescope altered aiming camera to give more sight picture, changed zoom to real 3,5x; VOMZ Pilad 4x32 riflescope altered aiming camera to give more sight picture, changed zoom level to a real 4x, shifted mask to enlarge sight picture as well; Zenit-Belomo PSO 1 4x24 scope - corrected zoom level, scaled reticle correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; Zenit-Belomo PSO 1M2 4x24 scope - corrected zoom level, scaled reticle correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; Zenit-Belomo PSO 1M2-1 4x24 scope - corrected zoom level, scaled reticle correctly, changed the optic mask shift for the sight picture to be bigger, moved aiming camera closer to the scope to enlarge sight picture; changed near plane value to eliminate front sight post in 4x magnification; FLIR RS-32 2.25-9x 35mm 60Hz thermal riflescope - corrected zoom level, changed reticle, changed refresh rate to 60Hz, disabled the red thermal filter, moved aiming camera closer to the scope to enlarge sight picture; NSPU-M night Scope moved aiming camera closer to screen to enlarge sight picture, rescaled reticle; Trijicon REAP-IR thermal riflescope changed zoom levels and refresh rate to 60Hz, moved aiming camera closer to the scope to enlarge sight picture; - missing HAMR bundle- missing TAC30 Burris texture bundle- wrong aiming sensitivity number for 1x magnification in Burris TAC30, Hi, as someone who is colour blind [deuteranopia] I'd like to request you make the RED colored sights either brighter or somehow easier to see.

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