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Average- Ice armor, Willpower, Fiery Aura , https://www.midsreborn.com/builds/download.php?uc=1461&c=706&a=1412&f=HEX&dc=78DA55935B4F134114C767BA5B2A50042C6D41A0D052684BEDD222BE2B02864B0901A28F64D5051B3785B405E50318F54D51E3A3F8E857D0573F81372E1AEFF1F2809A787F713DECFF6C5A36697F39FF9939FF336766B21787BCF3F3234785F41E37F562716E56CF9F370A9E49BDB45CD04D419F77ECD8A9C1E9F1E9CE95012DED212184397343C6BC912F1ADA687E65D9CC1B05FD74CECC9556FD3C9C354CC3D0060BFA0533975F10DEA9C545539B30F4258AF604757630925B3857A2A8C68E66960CE3AC6F782977461BA6D40BAB7359BD58320AABCD544037FD1E55D39FDCAD4F582ED1AF089151852B414A8C1824B6ABE2654038B32C296609115534CF808F2983E40C6EF91719D43FCCDFE0BE5FCC9F60CD0FF015655638B3AA245DB6188E83A918D8D7CBEC019F90A35B70CDEEACB4C5AA49E604F89A327B7892DB735585ED15D07B997917DCBFCEBC033E25876A674FD54790B1618079180CF483CD19309C06DF90732D3A6289DA226A0E522D755C8EAC7B0131BA0D3E480851CF766A3DB72EC5ADCB70EB32DCBA0CB76E936A6C94B68FE56EFC0EF1C01873146C3AC11C0103F7E0B8418B7DECA8F84238EEDE0E669819010354BBDF99EC1F47A62E768872E6283BBB6872D0D97DF012ECB6C8AEC5E9678B82B4075D4C09B609A6256C86FE81EFA99FADCE49B63E874D689BB905766E323798CFC0B7B4B89D178BF6A4B0C56D2AA78345A5832F7B380676459971F01D658838973FC2973FC597FF4360F71961D0DD7D0BB7A7E726F306730D8C5D675E03156A559CBB22E35C4682ED551A4C3A4D4FFA71B50EF9980DCC2630429335E77669BCCB3EE63A7522CD99443A0C31A196DFBDD5A60AE7B37663CB12137BA42A1CE394EAAC2151B622D34E4DF9FD0B9982F8658F1887F8D516D12C97DCC101C54E620B8931ECFB5BC54A296FC338B1067E0C94ABB23E55069F2B036F90663B9BBB1FA9081EF6969FA1F51FDB4ACFEA, Reunion- JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)Torchbearer-Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)Indomitable - PLVRIZR (Stone/SS Tank),The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)Excelsior- NUTCRCKR(Inv/SS Tank) - VL500+, DRKSTNITE (DA/DMTank),Nosfera-too (Kin/DarkDefender), FIREBLLR (FIre/ThermCorr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank)Everlasting -MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank), Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present. There are four IOs which provide a Psionic resistance: Impervium Armor: Psionic Resistance (+6% psi resistance), Aegis: Psionic/Status Resistance (+5% psi resistance), Reactive Defenses: Scaling Damage Resistance (+3% resistance to all, increasing up to a max of +13% at low health), Shield Wall: Teleportation Protection, +Res(All) (+5% resistance to all), You can slot 5 copies of the Impervium Armor IO and 1 each of the other 3. As "arrested" enemies deal ZERO DAMAGE. 105 Posts 19 Topics Last post by animejunkie in Re: Dark Dominator on June 11, 2019, 11:05:15 AM Mastermind. Shield and elec are my top 2 followed closely by rad. I would add IOs as you level up instead of waiting until level 50 (buy attuned if you can afford it.) SR has scaling resistance baked in. Guardian Survivor, occasional tanker and player of most AT's. Others, depending on what they need might be easier, might be harder. In any event you have to get there and not everyone has a billion influence just lying around to fully kit out build while the character is low level. The mobs have a base 50% chance to hit you with their attacks; your defense directly reduces that chance. Hashtag: Tanking Is Not Rocket Science. are all infused(? Yes it can do the job, but if it takes 2-3x longer, why would you? So the question becomes whatto layer on top of that. |299F1C555FF6228A7287F7AF6D8DF99BF63E0BE77F006D2FF7A5| On top of this they deliver large doses of F/C Resistance as well. Many Lethal attacks will debuff your defenses; this makes it easier for enemies to hit you. This is the "ultimate" tank, but it loses pretty hard in actual gameplay. The numbers on the rad build or the Elec build will do that whether it's 1 or 100 around. Mids Build Link. Being constantly offended doesn't mean you're right, it means you're too narcissistic to tolerate opinions different than your own. Okay this is Invuln. If taunt mag actually matters (since you hear conflicting info on this) then it should be possible to slot taunt duration to shore up the SR problem some. Thanks for the nice guide! With zero enemies in radius of Invincibility. When i have more slots and shes up more levels she might be quite tanky. Also, for what it's worth, when it came down to building my own tank, I found that leaving Psi DEF at ~32% (one inspiration from the soft-cap) made for a more fun build. 4: So, you wind up being able to do other things, like start deepening your mitigation by bumping Resistance. If you're going to tank for teams you should build a certain way, if you're going to solo you should build another way, if you're going to team the new hardmodes you definitely ought to build yet another way. For me there are a number in each category, so lets go with the ones I used the most often Heroes: Tank: Electric Armor/Titan Weapons: This was one of my 8 Electric Armor tanks, and happened to be the one that I favored while doing I-trials.Nothing like the sick numbers I was able to get in my resistance and defense..to add to the overall survivability in any Trial, hovering taunting Maelstorm . Some low performers can also boost an otherwise mediocre primary into being top-tier if they are used effectively Icey Melee, for example, while definitely low-damage, can dramatically boost both the damage management of firey aura as well as it's team utility and survivability. Great set, just don't like how "clicky" and situational it is. Do you add to your defenses with your attacks (e.g. |C47E05E778CDBE6970069C65C6BF32B3D4733BF6ABFD3AEF43FC06B8C63C7413BC0| Healing powers and inspirations ought to take immediate effect rather than waiting on animations, but they don't. Tanker primaries and attack sets have complicated synergies and disharmonies that are especially pronounced on the tanker AT because survival is your first job and aggro management your second. I just like the durability. Ancillary Power Pools - Unofficial Homecoming Wiki Let's put it this way. It sounds a lot like you're playing with generic IOs and not slotting appropriately. With the complete availability of all IO's now you can patch several holes in most any set to a certain degree. Most have some kind of AoE. I could sacrifice some F/C and plonk a FF +Rech IO in. - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! Say what you want -Yes, it's a farming build. But not terribly more powerful than Fire. However, IO sets give you an out for playing offensive sets which do not help in that regard. Accept the advice given and start splurging on the recovery uniques and slotting the cheaper stuff. Since the attack is ranged you have 20% defense to it but its also energy so you have 40% defense to it but its ALSO smashing and you have 45% defense to that. Back before Shutdown they were MUCH cheaper than Kinetic Combat). Another bonus of Invuln is the fact that you get defense debuff resistance; something that Resistance sets do not get. Toggling on Focused Accuracy only brings consumption to 1.51 end/sec. 22 comments Add a Comment RalphSThomas Blaster 2 yr. ago Which server host: Homecoming, Rebirth, Thunderspy, Sanctuary, etc.? All tankers benefit from the powerful, fast charging self heal that is also an attack. I struggle to recall which came first in terms of flouting conventional wisdom. So playing Brute does not mean skipping past the issues you faced. Dark armor being rated only above average makes me think you havent seen what a fully IOed incarnate level dark tank can achieve stat wise. Neither is playstyle altering in terms of impact, but even so I am leaning towards loading up on Health to get the most out of them. Resistance is the obvious thing to look at, but unlike the caseplaying a resistance based set and looking to layer defenses, there is a lot more ground to cover trying to build up resistance than there is whentrying to build up defense. - Brute's compilation of Fire Armor builds. | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: https://github.com/ImaginaryDevelopment/imaginary-hero-designer, Electrokute - Tanker (Electric Armor).mxd, 20% Melee/Range defense (this covers most Psi damage), 90% S/L RES, 49.8% F/C RES, 35.9% E/N, 31.8% Toxic RES, 45.2% S/L DEF (1 foe in range of Invincibility), 45.2% E/N DEF, 45.9% Psi DEF, 39.2% F/C DEF, ~24% M/R/AoE, 73.75% global rechage (143.75% with Hasten active), Perma Rage (for what that's worth, these days.). It also is perm-hasten. My endurance related ones (ie. Willpower is still a great set, arguably one of the best ones early game, however it suffers largely due to being "outclassed" by Bio Armor in most regards. Can you call out any "Reese's Cups"? And the Unbreakable Guard provides modest E/N Resistance. Okay I can kinda fill in on some of the things that have changed. If you team a lot, and want to play the role, then Tanker. However, now that both have reached 50 and started Incarnate trials it's time go go back and level something else. I think invuln is a very good pre incarnate/purples build, and can be blossomed into its strength fairly early and with far less investment, but the true ultimate powersets remain Rad and Dark as far as resist sets go. Tags - ex. I'd say it's top tier. And you have other tools involved in Recovery. Thank you for this amazing post. Try posting them on the appropriate forums, and while at it check Infinitum's thread on the Tanker forums for SS and Invuln builds. Fiery Aura is great for farming. Tanks are cool, but it can be challenging to make them damaging enough to complete missions solo, in a timely fashion. Ancillary Power Pools, also known as Epic Power Pools, become available to hero-aligned and villain-aligned characters at level 35. Your attacks aren't QUITE as well slotted as I'd choose. |7B43310FC7DC1E78EF84F74E78EF86F711D2F6B2B6F09A2EBBFE45468866D437C34| , Can I ask why Stone Melee is at the bottom? Some are bad unless slottedto change KB toKnockdown. It used to be not so hot for that. These builds have lots of mechanics that work wonders also that gives them an edge most sets dont have. It is tougher than anything except Granite fresh out of the box. You get great durability, a very strong taunt aura and excellent protection against the most common types of damage. Some Random UserAugust 21, 2019 in Tanker. 2: Unbreakable Guard is mostly superior to Reactive Armor. Heraclea Members 3.2k Posted August 23, 2019 There are no regeneration tankers. It has a damage aura (always a plus), gives you excellent resistances, and some minor mitigation with the -end of the aura. I've played the hell out of Invuln. Why? It delivers a Scaling Resistance mechanic not unlike SR's. And please look at it both with default Invincibility AND with Saturated Invincibility. On a resistance based set it would be like slotting SOs and being at 80% resistance--close enough that sneezing would cap you. I try to keep in mind when picking a defensive set what it is weak in that will need shoring up. I agree Willpower needs to be in the second tier. in My Tank Defender Build -. Firs and foremost is Damage management Not just for yourself, but for your team as well. Dark Armor has all the right procs all the right things in all the right places with lots of resistance capping and defense. Katana is really good, due to the high damage and high Defense from Divine Avalanche. I build the way I do for what I consider best-performance in steady-state Tanking. Tankers have a different focus, otherwise they'd be brutes. Which, let's be clear, still makes them a great AT, but the other two remain relevant. However, in a situation where you can take 10% of all incoming damage or 20% of the 5% that actually hits you? He's VL 124. Istill have so much fun with it. But Rad and Bio rely heavily on click powers for survivability. Primaries that already supply AoEs like Bio and Fire may also find it useful. Invulnerability Tankers Soft Cap defense. Yes, I can see the point there. Stone actually could use looked at. Great to see this old guide again, and its author. I just wanna know how to build my tanker! I'm sure it could be improved, but I think it's an interesting proof of concept. Don't get me wrong, it's a GREAT combat opener. I had to sacrifice some defense, but with DM and DN from soul mastery, I should be good to go.

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